Plain. Uninspired.
My epic score: 61628
This game was really repetitive. VERY few things you could do, a useless skill "ability" that was only used for lockpicking? You didn't really explain anything. Explaining things would be nice. A tutorial possibly.
And there were only 3 different enemies. 4 if you count the same model with different colors. Those plus the final boss.
And what was the point of fighting clones? It didn't accomplish anything except further grinding, but you didn't need to grind anymore since there was NOTHING LEFT TO DO except go to the castle and win.
Lucky for you, I don't mind grinding in a game. That kinda saved you.
So I'd say: actually have a storyline, have characters to interact with, MORE SKILLS AND WEAPONS, and a tutorial.